John Power Jr.
Editor and publisher of Wyrd Science, so if you want to blame anyone for all this you've found your idiot.
With a media landscape starting to look as withered, bleak and barren as any dark lord's domain Rascal are here to show there's a market out there for audience funded journalism in the tabletop game scene...
by John Power Jr.
Far from your old school dank hole South East London's Bad Moon Cafe is a sleek industrial gaming space fit for the 21st century, we caught up with co-founder Hugh Wyeth to find out more.
by John Power Jr.
Spotted even more strange looking folk on the streets of Shoreditch of late than usual? It's not just everyone going goblin mode (well not entirely) but probably something to do with new fantasy themed bar and gaming space The Arcanist's Tavern
by John Power Jr.
Tales From The Loop makes it across the North Sea with its sense of melancholic ennui intact. John Power heads to the Norfolk Broads in search of adventure and Space Raiders.
by John Power Jr.
Johan Nohr's art has left an indelible ink stain on the look of RPGs, we take a look at a new book collecting his recent work.
by John Power Jr.
We catch up with Jarrett Crader to talk about his new publishing company, Space Penguin Ink and forget to ask him why their logo isn't a penguin...
by John Power Jr.
Pour yourself a scotch, drop the needle on a Lalo Schifrin LP and get ready to crime, as Games Omnivorous go against type with this curious heist themed game.
by John Power Jr.
Looking to explore some of the less trod paths of European folklore? Beyond Corny Gron, a setting based on the myths and legends of Poland may just be your passport to adventure.
by John Power Jr.