John Power Jr.
Editor and publisher of Wyrd Science, so if you want to blame anyone for all this you've found your idiot.
Intrigued by the idea of a post-apocalyptic game that offers up a slightly more optimistic view of life after the fall John Power caught up with the team behind expansive and ambitious new RPG Dreams and Machines.
by John Power Jr.
Really want to show off your love of Space Marines and Goblins? You'll want to book an appointment with Gabriele Cardosi then...
by John Power Jr.
Decades on from the Satanic Panics of the 1980s, more and more mental health practitioners are now recognising the value of RPGs, Dr Gary Colman from Game Therapy UK explains why play is part of our make up.
by John Power Jr.
John Power unfurls new map making RPG Border Riding and gets the lie of the land...
by John Power Jr.
Looking for a game to introduce your kids to roleplaying? Côme Martin's Feathered Adventures takes flight...
by John Power Jr.
Having inspired countless other games, Ben Aaronovitch's Rivers of London books finally have an RPG to call their own. John Power Jr. speaks to Lynne Hardy, the game’s line editor, about what it took to bring them to life.
by John Power Jr.
Want to make your Forbidden Lands just a little bit more foreboding? Then the new Book of Beasts might be just what you need.
by John Power Jr.
Pendragon, one of RPG's most storied games returns with a brand new 6th edition, but does its starter set live up to the legends...
by John Power Jr.