John Power Jr.
Editor and publisher of Wyrd Science, so if you want to blame anyone for all this you've found your idiot.



A stripped back, card driven alternative to your traditional Dungeon Crawler? John Power delves deep
by John Power Jr.
It's Blood Bowl, in a dungeon, it's Dungeon Bowl! But is this unlikely return from the 1980s actually any good?
by John Power Jr.
Adam Loper & Vince Venturella return with Space Station Zero, another miniature agnostic wargame but this time designed for both solo and co-op play. John Power takes aim.
by John Power Jr.
The dark lord has been deposed, but now what? Play to find out in Paul Mitchener's new RPG, Out Of The Ashes
by John Power Jr.
After 40 years of waiting we have have an official Blade Runner RPG, but does the starter set pass the test?
by John Power Jr.
MÖRK BORG's sci-fi sequel arrives in a discordant howl of electronic noise, but can CY-BORG hack it?
by John Power Jr.
Away from supernatural horrors Guilherme Gontijo brings us Blurred Lines, a solo RPG based on the gruesome Italian giallo movies of the 1960s. John Power Jr. investigates...
by John Power Jr.
With The Silver Bayonet, award winning game designer Joseph McCullough takes us back to the Napoleonic era, but as John Power Jr. finds out this isn’t your father’s historical wargame...
by John Power Jr.