John Power Jr.
Editor and publisher of Wyrd Science, so if you want to blame anyone for all this you've found your idiot.



Troubled by trolls John Power Jr. leaves Vaesen’s Mythic North behind and heads to more familiar surroundings to speak to Graeme Davis, author of the game’s new Mythic Britain & Ireland supplement....
by John Power Jr.
Taking a knife to old Monster Manuals & gardening books, artist Jonathan Sacha created the beautiful Goblins & Gardens Tarot deck, we spoke to him to find out more...
by John Power Jr.
As Fighting Fantasy returns to our shelves we catch up with Tazio Bettin, whose art for the new Secrets of Salamonis perfectly captures the game book's legendary vibe.
by John Power Jr.
We head to the swamps of New Jersey to track down Stu Horvath, host of Vintage RPG, and learn about the collection at the heart of one of our favourite podcasts...
by John Power Jr.
We speak to Olivier and Eric from The Merry Mushmen about their Old School bric-a-brac Knock! and putting the magic back into monsters...
by John Power Jr.
With more and more indie games designer getting in on the wargame action, John Power Jr jumps into his power armour, grabs his trusty chainaxe and goes looking for a fight...
by John Power Jr.
Few RPG debuts have grabbed our attention like ALTNYC88, a mix of pop culture, urban legends and straight to VHS action that hits like a subway train. John Power Jr speaks to Pontus Björlin, the Swedish artist behind it all.
by John Power Jr.
John Power Jr. speaks to Emmet Byrne, creative director at Cubicle 7 about the new Warhammer Age of Sigmar Soulbound RPG.
by John Power Jr.