John Power Jr.
Editor and publisher of Wyrd Science, so if you want to blame anyone for all this you've found your idiot.
Adam Loper & Vince Venturella return with Space Station Zero, another miniature agnostic wargame but this time designed for both solo and co-op play. John Power takes aim.
by John Power Jr.
The dark lord has been deposed, but now what? Play to find out in Paul Mitchener's new RPG, Out Of The Ashes
by John Power Jr.
After 40 years of waiting we have have an official Blade Runner RPG, but does the starter set pass the test?
by John Power Jr.
MÖRK BORG's sci-fi sequel arrives in a discordant howl of electronic noise, but can CY-BORG hack it?
by John Power Jr.
Away from supernatural horrors Guilherme Gontijo brings us Blurred Lines, a solo RPG based on the gruesome Italian giallo movies of the 1960s. John Power Jr. investigates...
by John Power Jr.
With The Silver Bayonet, award winning game designer Joseph McCullough takes us back to the Napoleonic era, but as John Power Jr. finds out this isn’t your father’s historical wargame...
by John Power Jr.
Troubled by trolls John Power Jr. leaves Vaesen’s Mythic North behind and heads to more familiar surroundings to speak to Graeme Davis, author of the game’s new Mythic Britain & Ireland supplement....
by John Power Jr.
Taking a knife to old Monster Manuals & gardening books, artist Jonathan Sacha created the beautiful Goblins & Gardens Tarot deck, we spoke to him to find out more...
by John Power Jr.