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Roleplaying Games   -   Feb 04, 2025 Wuthering Frights
Wuthering Frights

Few names send a shiver down the spine quite like that of Ravenloft. Ever since this mist shrouded domain of dread debuted in 1983, its windswept moors, eerie castles and dark rulers have fired our imaginations. But what of its inspirations? Jack Shear, goes in search of Ravenloft’s literary roots.

by Jack Shear
Roleplaying Games   -   Feb 04, 2025 Dark Future
Dark Future

Increasingly sci-fi RPGs are leaving behind space heroics in favour of something much more unsettling. We speak to the writers behind three of our favourite, recent games, Mothership, The Wretched and ALIEN, to find out what this dark age of space exploration means to them.

by John Power Jr.
Cast Pod   -   Feb 03, 2025 Cast Pod: What Am I Rolling?
Cast Pod: What Am I Rolling?

Fiona Howat, host of the What Am I Rolling? podcast, drops in to talk learning new systems and how to improve your roleplaying skills

by John Power Jr.
Reviews   -   Feb 02, 2025 Review: Everybody Wins
Review: Everybody Wins

Looking back over 40 years of the prestigious Spiel des Jahres award, James Wallis's new book Everybody Wins is a podium worthy guide to the recent history and evolution of the boardgame.

by John Power Jr.
Reviews   -   Feb 02, 2025 Review: Dice Men - The Origin Story of Games Workshop
Review: Dice Men - The Origin Story of Games Workshop

Ian Livingstone's account of the early days of Games Workshop proves to be an enjoyable if curiously bloodless history.

by John Power Jr.
Reviews   -   Feb 02, 2025 Review: Beyond The Rift
Review: Beyond The Rift

A stripped back, card driven alternative to your traditional Dungeon Crawler? John Power delves deep

by John Power Jr.
Reviews   -   Feb 02, 2025 Review: Dungeon Bowl - Death Match
Review: Dungeon Bowl - Death Match

It's Blood Bowl, in a dungeon, it's Dungeon Bowl! But is this unlikely return from the 1980s actually any good?

by John Power Jr.
Reviews   -   Feb 02, 2025 Review: I Am The Law
Review: I Am The Law

What can Judge Dredd and the horrors of Mega City One telll us about the direction of travel of our own world, according to author Michael Molcher nothing good.

by Eoin Ryan
Wuthering Frights
Roleplaying Games   -   Feb 04, 2025 Wuthering Frights

Few names send a shiver down the spine quite like that of Ravenloft. Ever since this mist shrouded domain of dread debuted in 1983, its windswept moors, eerie castles and dark rulers have fired our imaginations. But what of its inspirations? Jack Shear, goes in search of Ravenloft’s literary roots.

by Jack Shear
Featured Articles 6 Articles
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Roleplaying Games   -   Feb 04, 2025 Wuthering Frights
Wuthering Frights

Few names send a shiver down the spine quite like that of Ravenloft. Ever since this mist shrouded domain of dread debuted in 1983, its windswept moors, eerie castles and dark rulers have fired our imaginations. But what of its inspirations? Jack Shear, goes in search of Ravenloft’s literary roots.

by Jack Shear
Roleplaying Games   -   Feb 04, 2025 Dark Future
Dark Future

Increasingly sci-fi RPGs are leaving behind space heroics in favour of something much more unsettling. We speak to the writers behind three of our favourite, recent games, Mothership, The Wretched and ALIEN, to find out what this dark age of space exploration means to them.

by John Power Jr.
Cast Pod   -   Feb 03, 2025 Cast Pod: What Am I Rolling?
Cast Pod: What Am I Rolling?

Fiona Howat, host of the What Am I Rolling? podcast, drops in to talk learning new systems and how to improve your roleplaying skills

by John Power Jr.
Reviews   -   Feb 02, 2025 Review: Everybody Wins
Review: Everybody Wins

Looking back over 40 years of the prestigious Spiel des Jahres award, James Wallis's new book Everybody Wins is a podium worthy guide to the recent history and evolution of the boardgame.

by John Power Jr.
Reviews   -   Feb 02, 2025 Review: Dice Men - The Origin Story of Games Workshop
Review: Dice Men - The Origin Story of Games Workshop

Ian Livingstone's account of the early days of Games Workshop proves to be an enjoyable if curiously bloodless history.

by John Power Jr.
Reviews   -   Feb 02, 2025 Review: Beyond The Rift
Review: Beyond The Rift

A stripped back, card driven alternative to your traditional Dungeon Crawler? John Power delves deep

by John Power Jr.
Reviews   -   Feb 02, 2025 Review: Dungeon Bowl - Death Match
Review: Dungeon Bowl - Death Match

It's Blood Bowl, in a dungeon, it's Dungeon Bowl! But is this unlikely return from the 1980s actually any good?

by John Power Jr.
Reviews   -   Feb 02, 2025 Review: I Am The Law
Review: I Am The Law

What can Judge Dredd and the horrors of Mega City One telll us about the direction of travel of our own world, according to author Michael Molcher nothing good.

by Eoin Ryan
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