Pack your dice-bags we’re going on a Roman Holiday as Ciro Alessandro Sacco takes us on a through the past and exciting present of the Italian RPG scene…
by Ciro Alessandro Sacco
Noticed the likes of Aragorn or Abaddon the Despoiler popping up in Magic: The Gathering? Emma Partlow speaks to Wizards of the Coast’s Max McCall to find out what it takes to bring these universes together.
by Emma Partlow
Cruelly denied the experience of owning HeroQuest as a child, author Andi Ewington leapt at the chance to pick up the game’s new edition, but how does the classic dungeon crawler stand up today and can it lure a new generation away from their screens and into a life of adventure gaming?
by Andi Ewington
Few games in recent years have made an impact on the scene quite like Cephalofair’s dungeon crawling mega-hit Gloomhaven. Matt Thrower caught up with the game’s designer Isaac Childres to discuss both its success and its newly released sequel Frosthaven.
by Matt ThrowerWhilst the history of Dungeon Crawl board games is as long as that of its RPG cousins, it has often been seen as a mere adjunct to the likes of D&D, but for many these games are the gateway to a life of fantasy and adventure and increasingly they’re becoming the stars of the show.
by Matt Thrower
In which Walton Wood embarks on a picaresque romp through the ruins of the OSR in the company of Ava Islam, the creator of Errant, a new ‘rules light, procedures heavy’ role-playing game in the ‘classic fantasy tradition’...
by Walton Wood
After 40 years of Old World mud & blood, Warhammer Fantasy Role-Play‘s heading off in search of new, if equally horrible, climes. John Power Jr speaks to the game’s producer Dave Allen to see what horrors awaits us...
by John Power Jr.
Tired of rolling dice like some kind of boring flesh and bone human, Critical Machine's Automatic Dice Roller may be just the answer...
by John Power Jr.
Pack your dice-bags we’re going on a Roman Holiday as Ciro Alessandro Sacco takes us on a through the past and exciting present of the Italian RPG scene…
by Ciro Alessandro Sacco
40 years on from its original release, Greg Stafford’s Pendragon returns with its 6th edition, the first since Stafford’s passing. Regarded as amongst the greatest RPGs published, Rob Wieland speaks to those who've found inspiration over the years from its courtly intrigues & knightly passions
Nearly 40 years on from its original release, dystopian RPG Paranoia is back with the Perfect Edition. Rob Wieland risks life and limb to look at why this atypical game has endured and why, disturbingly, it remains more relevant than ever.
Rob Wieland goes in search of romance in RPGs and finds it at the pointy end of a blade when he speaks to April Kit Walsh, creator of the hit new role-playing game Thirsty Sword Lesbians.
Cole Wehrle tells us about the cut throat politics hiding behind Root's cute woodland critters
Pack your dice-bags we’re going on a Roman Holiday as Ciro Alessandro Sacco takes us on a through the past and exciting present of the Italian RPG scene…
by Ciro Alessandro Sacco
Noticed the likes of Aragorn or Abaddon the Despoiler popping up in Magic: The Gathering? Emma Partlow speaks to Wizards of the Coast’s Max McCall to find out what it takes to bring these universes together.
by Emma Partlow
Cruelly denied the experience of owning HeroQuest as a child, author Andi Ewington leapt at the chance to pick up the game’s new edition, but how does the classic dungeon crawler stand up today and can it lure a new generation away from their screens and into a life of adventure gaming?
by Andi Ewington
Few games in recent years have made an impact on the scene quite like Cephalofair’s dungeon crawling mega-hit Gloomhaven. Matt Thrower caught up with the game’s designer Isaac Childres to discuss both its success and its newly released sequel Frosthaven.
by Matt ThrowerWhilst the history of Dungeon Crawl board games is as long as that of its RPG cousins, it has often been seen as a mere adjunct to the likes of D&D, but for many these games are the gateway to a life of fantasy and adventure and increasingly they’re becoming the stars of the show.
by Matt Thrower
In which Walton Wood embarks on a picaresque romp through the ruins of the OSR in the company of Ava Islam, the creator of Errant, a new ‘rules light, procedures heavy’ role-playing game in the ‘classic fantasy tradition’...
by Walton Wood
After 40 years of Old World mud & blood, Warhammer Fantasy Role-Play‘s heading off in search of new, if equally horrible, climes. John Power Jr speaks to the game’s producer Dave Allen to see what horrors awaits us...
by John Power Jr.
Tired of rolling dice like some kind of boring flesh and bone human, Critical Machine's Automatic Dice Roller may be just the answer...
by John Power Jr.