
The dark lord has been deposed, but now what? Play to find out in Paul Mitchener's new RPG, Out Of The Ashes
by John Power Jr.
After 40 years of waiting we have have an official Blade Runner RPG, but does the starter set pass the test?
by John Power Jr.
MÖRK BORG's sci-fi sequel arrives in a discordant howl of electronic noise, but can CY-BORG hack it?
by John Power Jr.
Dan Thurot casts his eye over Undaunted Stalingrad, the third game in the acclaimed wargame series and first to be set in World War II's brutal Eastern Front.
by Dan Thurot
Luke Frostick heads to the horror filled city of Spire and talks to its creators, the multiple award winning game design studio Rowan, Rook & Decard.
by Luke Frostick
Away from supernatural horrors Guilherme Gontijo brings us Blurred Lines, a solo RPG based on the gruesome Italian giallo movies of the 1960s. John Power Jr. investigates...
by John Power Jr.
Dan Thurot goes in search of cardboard chills and questions whether board games can truly deliver a terrifying experience
by Dan Thurot
With The Silver Bayonet, award winning game designer Joseph McCullough takes us back to the Napoleonic era, but as John Power Jr. finds out this isn’t your father’s historical wargame...
by John Power Jr.
The dark lord has been deposed, but now what? Play to find out in Paul Mitchener's new RPG, Out Of The Ashes
by John Power Jr.
After nearly twenty years the epic Horus Heresy series finally wrapped up this year. Dan Abnett was there both the day Horus slew the Emperor and, well, let’s not spoil the end just yet. John Power Jr. caught up with the author to discuss endings, imagination and where Warhammer goes from here.

Having inspired countless other games, Ben Aaronovitch's Rivers of London books finally have an RPG to call their own. John Power Jr. speaks to Lynne Hardy, the game’s line editor, about what it took to bring them to life.

Tabletop games have often used fictional dystopias to critique our own world. but what happens when we ditch fantasy analogues for the real thing? Dan Thurot speaks to three designers putting real world events & social issues front and centre.

Taverns, inns, bars and pubs are the stuff of fantasy games and the Ennie Award winning Barkeep on the Borderlands is full of them. Walton Wood gets a round in with its creator, W.F. Smith, to learn more about both the real world and folkloric influences behind the module’s many hostelries...

Exploration has long been a pillar of RPGs, but what happens when we set out not to vanquish dragons but to heal the land. Aimee Hart speaks to Jay Dragon about their new game of pastoral exploration, Wanderhome.

Rob Wieland goes in search of romance in RPGs and finds it at the pointy end of a blade when he speaks to April Kit Walsh, creator of the hit new role-playing game Thirsty Sword Lesbians.

The dark lord has been deposed, but now what? Play to find out in Paul Mitchener's new RPG, Out Of The Ashes
by John Power Jr.
After 40 years of waiting we have have an official Blade Runner RPG, but does the starter set pass the test?
by John Power Jr.
MÖRK BORG's sci-fi sequel arrives in a discordant howl of electronic noise, but can CY-BORG hack it?
by John Power Jr.
Dan Thurot casts his eye over Undaunted Stalingrad, the third game in the acclaimed wargame series and first to be set in World War II's brutal Eastern Front.
by Dan Thurot
Luke Frostick heads to the horror filled city of Spire and talks to its creators, the multiple award winning game design studio Rowan, Rook & Decard.
by Luke Frostick
Away from supernatural horrors Guilherme Gontijo brings us Blurred Lines, a solo RPG based on the gruesome Italian giallo movies of the 1960s. John Power Jr. investigates...
by John Power Jr.
Dan Thurot goes in search of cardboard chills and questions whether board games can truly deliver a terrifying experience
by Dan Thurot
With The Silver Bayonet, award winning game designer Joseph McCullough takes us back to the Napoleonic era, but as John Power Jr. finds out this isn’t your father’s historical wargame...
by John Power Jr.