Mothership
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Do games live and die on their core books? Or can a thriving third party creator scene keep them from failing their death saving throws? Christopher John Eggett explores the world of third party modules, adventures and even shower curtains for some our favourite roleplaying games.
by Christopher John EggettIncreasingly sci-fi RPGs are leaving behind space heroics in favour of something much more unsettling. We speak to the writers behind three of our favourite, recent games, Mothership, The Wretched and ALIEN, to find out what this dark age of space exploration means to them.
by John Power Jr.