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Tabletop games have often used fictional dystopias to critique our own world. but what happens when we ditch fantasy analogues for the real thing? Dan Thurot speaks to three designers putting real world events & social issues front and centre.
by Dan ThurotWhat can Judge Dredd and the horrors of Mega City One telll us about the direction of travel of our own world, according to author Michael Molcher nothing good.
by Eoin RyanTales From the Loop creator Simon Stålenhag talks to us about his new book, The Labyrinth, and the dangers of state violence and nostalgia.
by John Power Jr.