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John Power explores the multi-faceted world of Kieron Gillen's DIE RPG
by John Power Jr.Looking back over 40 years of the prestigious Spiel des Jahres award, James Wallis's new book Everybody Wins is a podium worthy guide to the recent history and evolution of the boardgame.
by John Power Jr.Ian Livingstone's account of the early days of Games Workshop proves to be an enjoyable if curiously bloodless history.
by John Power Jr.A stripped back, card driven alternative to your traditional Dungeon Crawler? John Power delves deep
by John Power Jr.It's Blood Bowl, in a dungeon, it's Dungeon Bowl! But is this unlikely return from the 1980s actually any good?
by John Power Jr.What can Judge Dredd and the horrors of Mega City One telll us about the direction of travel of our own world, according to author Michael Molcher nothing good.
by Eoin RyanDrokk! Dredd's back, but after 40 years in the cubes, how is Ian Livingstone's boardgame of 'Crime-Fighting In Mega-City One' looking?
by Eoin RyanBeing teenager is hard enough, let alone one playing host to a parasitic alien. Luke Frostick digs into Cory Burns new RPG Empty Cycle to find out more.
by Luke Frostick