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How did the company behind the world's best selling RPG go bust not once, but twice? Luke Frostick digs into Ben Riggs new book, Slaying The Dragon, to find out.
by Luke Frostick40 years on from its release the Dungeons & Dragons B/X set is still influencing games designers today. We spoke to David “Zeb” Cook and Stephen Marsh to find out more about its genesis and enduring appeal.
by Matt Thrower