Wyrd Science
Secret Passages - Issue 3
Secret Passages - Issue 3
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Secret Passages 3 is a 74-page A5 magazine packed with original artwork, in-depth interviews, and insightful essays on the games we grew up on.
In this issue:
The People’s Game - Discover how the Blood Bowl community took over Games Workshop’s game of fantasy football.
Beauty and the Beastman - Something stirs between the darkened pines of the Old World. Is it time to re-read David Ferring’s Konrad?
Lead Reckoning - In our new regular feature, Trish Carden reveals the story behind Citadel’s first ever plastic dragon.
Ninja Assassins Meet Cassandra - Way of the Tiger’s breakout foe and British gamebooks’ first great female character.
Designers & Demigods - Greyhawk co-author Robert J. Kuntz on Gary Gygax, Dave Arneson, and the birth of roleplaying.
The Call of the Weird - Werewolves, wraiths, and the World of Darkness: inside the unsettling art of John Cobb.
(Don’t Fear) The Aether - Grab your astrolabe, consult your orrery, and set a course for Spelljammer, AD&D’s strangest setting.
Secret Origins - How a long-running campaign of Heroes Unlimited took one set of friends from teens to adulthood.
Random Encounters - Black Library legend and GW veteran Gav Thorpe shares his formative gaming experiences.
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